Wednesday 9 December 2009

My past inspirations

Ok so its all well and good us being here and conforming with the course but I think I should take the time to talk about my past inspirations toward the artistic area.

There are many different artists throughout my lifetime that have inspired me, lots of expressionistic and abstract paintings influenced my fine art throughout GCSE and A-levels.

Wassilly Kandinsky was a main inspiration, because of his colourful paintings, the use of geometrical shapes in his art work also provided me inspiration for quite a few of my past projects. Gustav Klimpt was the main influence for my final piece in my A-level submission, his use of colour and the way he applied paint to the canvas was good.

More centred toward the art work that influences me on this course is that of Ashley Wood, he worked on Metal Gear Solid and did work for the games and in the graphic novels. His loose painting style and the way he applys colour, he seems to have a very conceptual style and the way he approaches a painting is very "sketchy" but it in my opinion it is very effective.

Another artist that have appealed to me in the past are that of Monet, his paintings are blotchy and don't particularly look good close up, there more the sort of painting that you look at from far away and come into focus the closer up you get to them. He used alot of vibrant colours which made his work interesting and inspiring, he also worked relatively loose within his paintings which gave the pictures a stronger sense of depth and movement.

Thursday 3 December 2009

Game Technology wk9

The first thing I cast my mind on was the basic ergonomics of a Playstation or Xbox, does the actual shape of a games console go to far? I believe the answer to this is no... No matter how curvy the console is or becomes it will only ever be a console, a console changes its shape to fit in with modern trends and shapes, consoles may seem abit bizarre if they were shaped like arcade machines from the 70's!! Although perhaps if they were shaped like that it would a social norm because consoles haven't been made in any other way (we wouldn't know the difference)

For me the easiest console to use was probably the PS2, it did 3 things, play a game play a CD or DVD and change basic settings and to be honest isn't that all you need from a console? Its the gaming experience you should be most concerned about as that is what you pay your hard earned money for, flashy gizmos and online additions are great but are they 100% necessary? What's next a console that will cook you a full English in the morning when you wake up? (Would it be so obscene?!!!)

The best console overview has to be the Xbox 360, the Wii was horrendous although the point and click does probably interest people. Xbox offers a multitude of menus and sub menus to access the information that you want it looks good and is very concise in getting to what you want to use.

Just to emphasise the previous point about the relevance of actual content on consoles e.g. radio, twitter, facebook, movies. Does a console really need it? Its more of a convenience or luxury than it is a necessity to use such services... they don't improve your general gaming experience but some people would say its more a merging of PC and the general home entertainment system, perhaps one day all of these areas will be made into one, the culmination of technology's...
As to the loss of joysticks its noticeable that yes they are becoming less used within the gaming industry BUT you could say that the wii has used the joystick as a base and improved it in their technology (wiimote) to make the gaming experience more concise. So yes we may have lost joysticks in one sense but we have re-gained them in another.