Friday 8 January 2010

Elements on the game Story and Character Wk10

It is interesting to finally come across the topic of characters in gaming, characters in most ways make the game and in some cases they can ruin the game, there are also many good examples of games where characters have greatly improved a game and it storyline, good examples of games that do this are, Zone of the Enders, Metal Gear Solid and Final fantasy.

Games have to have organised and well thought out story lines for them to be, so realistic characters have to be convincing to interest and keep the player involved with game and it plot line. Characters in games have to be realistic compared to the games storyline, you can't exactly have a cave man as a main character in a sci-fi epic!!! (though it may prove to be an epic game) another thing to realize is that swanky graphics and amazing cut scenes cannot make up for bad characters and poor story lines.

Some games like to unveil themselves as great stories which can be similar to that of books or movies, some games can pull it off, I got Assassins Creed 2 the book for christmas Ive only got half way through it, but it's one of those books that I can't put down. The story is interesting but the thing that makes the book is the main character "Ezio" it describes his troubles and how he has to quickly grow into a man to become the next "chosen" assassin. This sort of writing probably shines through in the game and will more than likely hook the player to play the game to see how the story unfolds, and also see how the character grows throughout the game.

The best sort of stories are those that keep you hooked, like I said with the "Assassins Creed" book you don't want to put it down and so the same method should be implemented in games. The best storyline has to be one that you don't want to switch off one you can't leave because your so engrossed in it and that simply makes a good game!

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